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[C++] Map Performance + Object Optimization

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dede123

New member
Onaylı Üye
Apr
24
19
1
Below are two improvements that will make the game run better/smoother.

With this small "update," objects will remain hidden until the player approaches them, thereby reducing lag.

0aa5c132b294ec86144e6ee24b6cde0d.gif



 
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